We’ve all got our favorite iPad and iPhone games. Some of us are attached to 2048, while others are still hanging on to Neuroshima Hex. There are as many different types of games as there are player types – maybe more. But once in a while a game comes along that is so simply elegant and captivating that it penetrates deeply into our psyche, grabs hold and forces us to become mindless game playing zombies – at least for a few weeks.
If you have not yet had the pleasure, let me introduce you to Blek. Although the name might sound like a crude noise you would make after having one too many session beers, the game is anything but crude. In fact, the art and physics of Blek might be up there with the best of those on the iOS platform.
The idea behind Blek is simple to understand, but kind of difficult to put to words. Basically, you need to burst a bunch of colored shapes with a single repeatable pattern that you draw, while avoiding black shapes that will interfere with your progress. If that didn’t make any sense, then watch the video below.
Like Angry Birds and Plants v. Zombies before it, what makes Blek so addicting is its simplicity. It is this simplicity that allows you to quickly master the basic game-play, before the game turns on you and takes advantage of your naiveté. Start Blek and guarantee that you will not be able to stop until you complete level 60. Then you, like me, will beg the author for an expansion pack. Just 20 more levels, please!